Assets list and references


AssetList

Audio

 - Applause - https://soundbible.com/1647-Ovation.html

 - ballHitPeg - https://soundbible.com/1771-Laser-Cannon.html

 - BellRing - https://soundbible.com/

 - Clank - https://soundbible.com/947-Metal-Bang.html

 - Gunshot - https://soundbible.com/1706-Shot-Gun.html

 - MMPR - <https://www.youtube.com/watch?v=DjCZjar7w34&list=PLQI8TQ-nxnNnmYoC9RnrHxErGHJG5_V9e&index=140&ab_channel=Powerrangers>

 - PackManIntro - https://soundbible.com/1563-Pacman-Introduction-Music.html

 - Power_Up_Ray - https://soundbible.com/1636-Power-Up-Ray.html


Scripts

SceneSwitcher - provided by Utas staff as part of the assignment

The other scripts (below) chat GPT was used to either help create or understand concepts used in their creation. The full chatlog is linked here https://chat.openai.com/share/4bbfe4ae-ddc1-45ab-a47b-dfe0b2109f7d

AddBucketScore

BackgroundDetection

BackgroundReveal

BallCollisionSound

BallMoving

BallUI

BonusArea

BonusBallMovement

BonusHit

BonusScore

BucketOverrider

Checkpoints

CheckpointsComplete

EndGame

FreeBall

InABucket

LindSlay

MissileLockOn

MissileSpawner

MonitorBalls

MonitorPegs

PersistantMusic

Score

Shooting

StartText

TurretAiming


The following sprites were made by me

Sprites

Circle

edge1

edge2

edge3

peak

Missile2

The following sprites are in game screen shots I took playing the video game 'Star Citizen'

level1

level2

level3

level4

level5

level6

level7

level8

level9

level10

title


Scenes - all scenes were prepared by Utas staff as part of the assignment

Level01

Level02_MultiHit

Level03_Button

Level04_Checkpoints

Level05_MovingBouncingBarriers

Level06_HomingMissiles

Level07_LaserBomb

Level08_Cinemachine

Level09_Custom1

Level10_Custom2

Title


Prefabs

Ball

BallUI

Canvas

GameSpace

MainCamera - provided by Utas staff as part of the assignment

MissilePref

MusicManager

PegHolder

Files

ExamGameBuild.zip Play in browser
Nov 03, 2023

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